![UniStorm 3.0 - Global Rain Weather Shading for Unity 3D systems biology](https://i.ytimg.com/vi/PLAIarX13iY/maxresdefault.jpg)
Users can choose which weather types use weather shading by customizing their weather types. UniStorm supports an endless amount of user made weather types. Settings, conditions, and particle effects can all be customized for each weather type.
Support for terrain shading with the top 3rd party plugins, such as CTS and MegaSplat, will come soon after UniStorm 3.0's release. However, the weather shading demonstrated with this video will be available with the release of UniStorm 3.0.
Get UniStorm 3.0 here: https://www.assetstore.unity3d.com/#!...
AI were created with Emerald AI and its Waypoint System: https://www.assetstore.unity3d.com/#!...
Scene shown is from Sandro Tatinashvili's Arctic Castle asset modified with new textures and SpeeTree vegetation: https://www.assetstore.unity3d.com/en...
Camera movement was done using Pegasus: https://assetstore.unity.com/packages...
Models for AI are by Will Morillas: https://assetstore.unity.com/packages...
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Music provided by No Copyright Music:
https://youtu.be/oSmpIIV8UfA
Licensed under Creative Commons Attribution 4.0
https://creativecommons.org/licenses/...
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UniStorm 3.0 - Global Rain Weather Shading for Unity 3D systems biology | |
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Gaming | Upload TimePublished on 4 Jul 2018 |
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