This video demonstrates Emerald AI's built-in head look feature that allows AI to look at their targets or a nearby player. This feature is usable during combat and is also usable while the AI is wandering or walking to a destination similar to what's done in The Elder Scrolls series.
The weight and intensity of the head look feature can controlled and is a completely optional feature. It is currently only usable by the Humanoid Animation Type.
Emerald AI can be found on the Asset Store: https://assetstore.unity.com/packages...
Assets Used:
Sky and Lighting: UniStorm - https://assetstore.unity.com/packages...
RPG Character: https://assetstore.unity.com/packages...
Character Controller: RFPS - https://assetstore.unity.com/packages...
Emerald AI 2.2 - Built-In Head Look Control for Unity3D black mirror season 5 | |
| 18 Likes | 18 Dislikes |
| 2,398 views views | 684 followers |
| Gaming | Upload TimePublished on 17 Oct 2018 |
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