![Crux - Procedural AI Spawner for Terrains (Biomes, Population Caps, Groups, and more) black mirror season 5](https://i.ytimg.com/vi/aa6JWlHsX_s/maxresdefault.jpg)
For more information regard Crux, see the official thread here: https://forum.unity3d.com/threads/com...
Crux is a runtime procedural AI spawner capable of spawning AI dynamically across terrains according to customized biomes and conditions. Crux eliminates the hassle of having to place AI by hand as well as allowing AI encounters to be realistic and unique every time. Crux works with all types of Unity terrains whether they are procedurally generated, designed by hand, or endless. Crux performs well by despawning AI that are out of range of your player and only making efficient calculations once every spawn interval.
Lighting and sky by: UniStorm
Terrain created using Map Magic.
Trees and bushes: SpeedTree
Animated models by: Protofactor, INC & Adventure Forge (Deer and Wolf model)
Crux - Procedural AI Spawner for Terrains (Biomes, Population Caps, Groups, and more) black mirror season 5 | |
47 Likes | 47 Dislikes |
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Gaming | Upload TimePublished on 13 Dec 2016 |
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